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    [Infinity] RPG Suggestion

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    Reachout
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    Post by Reachout Tue Aug 27, 2013 7:56 am

    Greetings,

    Recently I identified this server on the list, although it
    was quite disappointing for myself and most of the new
    players that joined the server. The starting zone have
    already been wiped clean by over powered players and
    the npc's almost takes forever to respawn.

    The spawn rate of the monsters is ridiculous, and its creating
    and issue with the higher leveled players, they have nothing else
    better to do but camp near the starting town and begin a massacre.
    The new players stayed in the town and eventually it resulted with
    them leaving disappointed.

    I'm aware its suppose to be an RPG like but it really
    needs to be well balanced.

    Another note on the topic, Lag compensation. It really needs
    to be discussed here. Lag compensation increase the amount
    of players globally. Also making it fair for the high ping players.

    tl;dr

    • Increase spawn rate of npc's
    • Appoint mature staffs
    • Create a well balanced atmosphere
    • Lag compensation


    Hopefully these suggestions will benefit your clan also
    increasing the amount of players and creates a fun atmosphere
    for everyone within the server.

    Cheers.
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    Post by LMAO Tue Aug 27, 2013 1:26 pm

    Well balanced atmosphere = Morning? (As I understand this). I agree with u at all. Smile
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    Post by WhiteHawk Tue Aug 27, 2013 8:41 pm

    The cave monsters and outside monsters had the same spawn rate so I doubled the outside monsters spawn rate so now they will spawn faster.
    The guys who had the ak 47 admin gun have been removed from their inventory.
    The monsters stats have been decreased therefore lower level players (newbies) can kill the monster more easily.
    I'm working on the lag compensation, I will implement it into the script soon as I can.

    Also thanks for the suggestions they're verry welcome.
    I hope you will come with more because I didn't tested all the server so I am sure there are more bugs and things to fix/add.


    Last edited by Alex on Wed Aug 28, 2013 7:52 am; edited 1 time in total
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    Post by Reachout Wed Aug 28, 2013 7:02 am

    The server is ten times more playable compare to before,
    with confidence I'm sure you will examine and pinpoint the
    solution with the lag compensation.

    While we wait for that, it wont hurt for us "high pingers"
    just to tile calculate. It's been done before lag compensation
    have existed.

    Throughout the intervening time, I will try to analyze and
    single out issues within the servers and come with conclusions
    and with any luck some solutions.

    All the best,
    Cheers.
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    Post by problem ??? Wed Aug 28, 2013 10:22 pm

    I think things are too cheap ex wooden objects=500-1000
    iron objects =1000-5000
    plate objects = 5000-10000
    etc...
    and the horses 3000 but the blach horse is faster her price 10000
    flametrower boook 20000
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    Post by Alex Thu Aug 29, 2013 8:33 am

    @Rechout Thank you for posting your suggestions.

    @Problem i think those prices are fair enough.
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    Post by WhiteHawk Thu Aug 29, 2013 8:38 am

    I will readd new prices when I come back from granny =.=
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    Post by problem ??? Thu Aug 29, 2013 11:16 am

    ok Very Happy
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    Post by problem ??? Sat Aug 31, 2013 5:05 pm

    the new price for the object are:
    REST
    1-50 {audeiu}
    2-100{murber}
    3-200{nachae}
    4-300{nadil}
    5-500{viciulus}
    6-800{jonah}
    7-1000{jonah}

    HOUSES
    1-500
    1big-1500
    2-800
    2big-2500
    3-1500
    3big-4500
    4-2000
    4big7500

    BOOKS {tyroni}and{heceril}
    Flametrower-15k
    conjuration-2.5k
    teleport-2.5k

    ULK
    s hp p-100
    m hp p-110
    b hp p-120
    u hp p-200
    beer-500
    speed p-500
    weed-1000
    torch-1500
    fish-20{claeni}

    WOODEN OBJECTS {aiudeus}
    sword-100
    axe-150
    spear-250
    shield-400
    crossbow-700{turena}

    IRON OBJECTS{procis}
    sword-1000
    axe-1150
    spear-1000
    shield-1200
    IRON O{nirtius}
    helmet-1000
    armor-1200
    legginer-800
    boots-800
    crossbow-1500{turena}

    LEATHER OBJECTS {seguri}
    helmet-250
    torso-200
    legs-225
    boots-250

    GLASS
    helmet-2k{naev}
    armor-2k
    legginers-1.75k
    boots-1.5k
    GLASS{silan}
    sword-2.2k
    axe-2k
    spear-1.75k
    shield-2.5k
    crossbow-3k{gornah)

    PLATE{ratori}
    sword-1.5k
    axe1.7k
    spear-1450
    shield-1500
    PLATE{valeius}
    helmet1.1k
    armor-1.2k
    legginers-1150
    zboots-1k
    crossbow-2k

    ELVEN{verius}
    helmet-3k
    armor-4k
    legginer-3k
    boots-3.2k
    ELVEN O{naev}
    sword-4k
    axe-4.5k
    spear-3.8k
    shield-4k
    crossbow-7k{enopa}

    DAEDRIC{dinah
    helmet-5k
    armor-6k
    legginers-4.5k
    boots-5k
    DaedricO{kalort}
    sword-4k
    axe-5.5k
    seythe-6k
    crossbow-10k
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    Post by DeagleMaster Mon Sep 02, 2013 3:07 am

    Parece Um belo jeito de resolver essa situação thanks! 
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    Post by problem ??? Mon Sep 02, 2013 10:58 am

    thank you XD

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